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Sunday, May 11, 2008

Score-based player difficulty limits

Right now a player's difficulty level is based on the percentage they've completed per level. If you have over 80% complete in a single career, you are locked out of lesser levels. However, it's been noticed that some players (either intended or not) are entering various leveled tournaments because they're simply not playing in career mode, so thus there's no percentage to check.

I obviously can't make people play career mode, so the suggestion was made to start determining player skill levels by score. This makes sense but I'm not sure what type of "formula" would be fair for all players.

There's a few ways this could go, like sum score per level, number of tournament wins, song wins...or even a combination of those. For example, lets say if a player scores a combined total of 5 million points in Hard tournaments they are then pushed into Expert level, regardless what their career percentage is.

In some ways I think this is more fair than career checking because it can't be cheated - or at least has less likelihood.

Feedback is appreciated.

4 Comments:

Blogger Ayrlie said...

yeah, some players use the unlock all songs cheat when they first get the game and simply play on quickplay mode. making them play all songs on career mode, whenever possible, could solve this.

May 13, 2008 7:40 PM

 
Blogger Brian said...

Very true. I would imagine most players do that - I think I did that, honestly.

It's not a big deal if people are honest and play at their level. It's when they know they're expert but still play in medium tournaments that suck. At that point they're just stat whores that want wins next to their name.

Wins are great an all but unless there is a challenge it doesn't prove you're good.

May 13, 2008 10:11 PM

 
Anonymous Michael Smith said...

I just had the same problem in a guitarhero.com easy-level tournament; there was at least one player who scored very high but had no statistics whatsoever in career. You'd think someone with skills like that would be bored with slumming down on easy with the noobs. Or they know they'll get their heads handed to them if they play up where they belong...

Anyway, how about this for an alternative. You have access to all of gh.com's data, yes? Instead of career, check the leaderboards for each of the tournament's songs and see if the player's gamertag appears, and if so, under which skill level. If they have passed the songs on expert, then they would not be allowed to play in an easy or medium tournament. If they have passed the songs on hard, they would not be allowed to play in an easy tournament.

May 17, 2008 11:09 PM

 
Blogger Brian said...

I actually don't have access too all the GH.com information. I wish I did!

However, someone recently passed along some info that might make scoring more fair across all levels. I have some more testing to do on that, but it looks promising. I'll be posting more on that soon.

Your leaderboard suggestion is similar to using summed scores, although it would be scores on this site and not on GH.com...thanks for your feedback.

May 18, 2008 6:32 PM

 

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